Writes specified audio data bytes to the active audio device. If player is currently playing, data will be queued for playing.
Declaration Syntax
C# | Visual Basic | Visual C++ | F# |
public void Write( byte[] buffer, int offset, int count )
Public Sub Write ( buffer As Byte(), offset As Integer, count As Integer )
public: void Write( array<unsigned char>^ buffer, int offset, int count )
member Write : buffer : byte[] * offset : int * count : int -> unit
Exceptions
Exception | Condition |
---|---|
ArgumentNullException | Is raised when buffer is null reference. |
ArgumentOutOfRangeException | Is raised when any of the argument value is out of allowed range. |
Assembly: LumiSoft.Net (Module: LumiSoft.Net.dll) Version: 4.5.5510.19119