Sets dialog state.

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protected void SetState( SIP_DialogState state, bool raiseEvent )
Protected Sub SetState ( state As SIP_DialogState, raiseEvent As Boolean )
protected: void SetState( SIP_DialogState state, bool raiseEvent )
member SetState : state : SIP_DialogState * raiseEvent : bool -> unit

- state (SIP_DialogState)
- New dialog state,
- raiseEvent (Boolean)
- If true, StateChanged event is raised after state change.
Assembly: LumiSoft.Net (Module: LumiSoft.Net.dll) Version: 4.5.5510.19119