This class implements audio-out (eg. speaker,headphones) device RTP audio player.

C# | Visual Basic | Visual C++ | F# |
public class AudioOut_RTP : IDisposable
Public Class AudioOut_RTP Implements IDisposable
public ref class AudioOut_RTP : IDisposable
type AudioOut_RTP = class interface IDisposable end

All Members | Constructors | Methods | Properties | Events | |
Icon | Member | Description |
---|---|---|
![]() | AudioOut_RTP(AudioOutDevice, RTP_ReceiveStream, Dictionary<(Of <<'(Int32, AudioCodec>)>>)) |
Default constructor.
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![]() | ActiveCodec |
Gets active audio codec. This value may be null if yet no data received from RTP.
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![]() | AudioOutDevice |
Gets audio-out device is used to play out sound.
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![]() | Codecs |
Audio codecs with RTP payload number. For example: 0-PCMU,8-PCMA.
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![]() | Dispose()()()() |
Cleans up any resource being used.
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![]() | Equals(Object) | (Inherited from Object.) |
![]() | Error |
This method is raised when asynchronous thread Exception happens.
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![]() | Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType()()()() | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsDisposed |
Gets if this object is disposed.
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![]() | IsRunning |
Gets if audio player is running.
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![]() | MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | Start()()()() |
Starts receiving RTP audio and palying it out.
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![]() | Stop()()()() |
Stops receiving RTP audio and palying it out.
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![]() | ToString()()()() | Returns a string that represents the current object. (Inherited from Object.) |

Object | |
![]() | AudioOut_RTP |
Assembly: LumiSoft.Net (Module: LumiSoft.Net.dll) Version: 4.5.5510.19119