Begins an asynchronous write operation.
Declaration Syntax
C# | Visual Basic | Visual C++ | F# |
public override IAsyncResult BeginWrite( byte[] buffer, int offset, int count, AsyncCallback callback, Object state )
Public Overrides Function BeginWrite ( buffer As Byte(), offset As Integer, count As Integer, callback As AsyncCallback, state As Object ) As IAsyncResult
public: virtual IAsyncResult^ BeginWrite( array<unsigned char>^ buffer, int offset, int count, AsyncCallback^ callback, Object^ state ) override
abstract BeginWrite : buffer : byte[] * offset : int * count : int * callback : AsyncCallback * state : Object -> IAsyncResult override BeginWrite : buffer : byte[] * offset : int * count : int * callback : AsyncCallback * state : Object -> IAsyncResult
Parameters
- buffer (array<Byte>[]()[][])
- The buffer to write data from.
- offset (Int32)
- The byte offset in buffer from which to begin writing.
- count (Int32)
- The maximum number of bytes to write.
- callback (AsyncCallback)
- An optional asynchronous callback, to be called when the write is complete.
- state (Object)
- A user-provided object that distinguishes this particular asynchronous write request from other requests.
Return Value
IAsyncResult
An IAsyncResult that represents the asynchronous write, which could still be pending.
An IAsyncResult that represents the asynchronous write, which could still be pending.
Assembly: LumiSoft.Net (Module: LumiSoft.Net.dll) Version: 4.5.5510.19119